

It's no coincidence that your characters are given so many varied skills and abilities as each wave that attacks your food pile consists of a wide-selection of enemies (each with a particular weakness to one of your characters) that need to be accounted for efficiently.

The controls are typical for a twin stick shooter, though an 'auto-aim' option is available to reduce some of the difficulty of making contact with melee strikes. And finally, the 'Spider' is the ninja of the group, utilizing traps and its high-speed attacks and movement to efficiently dispatch enemies one at a time. The 'Beetle' is a ponderous armored character, pummeling multiple enemies within his short melee range while his skills provide new pieces of armor and area-affect based damage attacks. The 'Ant' specializes in ranged combat and his skills provide him with the ability to safely wander far away from the pile as temporary turrets, mines and other gadgets help to bolster the defenses while you roam. Bug Heroes by Foursaken Media seeks to combine the two while going that extra step by giving players the freedom to choose between three unique characters, each with traits and skills that can drastically change the feel of the game as you progress.Īfter spending a small amount of time playing through the in-game tutorial you're tasked with the goal of defending your pile of food from an invading horde of militarized bugs for as long as possible. The castle-defense and twin-stick action genres have taken a beating for some time now, sharing their high points and low points as developers scramble to put their own spin on the concepts.
